Your data and your choices

Privacy, in plain language.

Keep your game on your device. Choose the online features you use in the browser and Steam editions.

Last updated October 21, 2026

Your game saves on your device

The browser edition is playable without an account. Your current game and preferences are saved in this browser on your device. The desktop edition stores its saves and preferences locally and can play offline after installation through Steam.

Browser online features

If you sign in with Google, Electrify receives your account identifier and basic profile name so you can claim a separate public leaderboard display name. Scores and that display name may be stored in Firebase and shown publicly. Do not choose a display name you want to keep private.

Signing in also backs up your saved games to your private Firebase account data and restores them on other devices. Games continue to save and load on your device. Deleting a save also deletes its cloud backup when connected; signing out leaves your device copies available.

Sharing creates a separate frozen copy that anyone with its link can open without signing in. Later changes to your game do not change that copy. Shared copies expire after a year without being opened and are automatically deleted. Deleting your own save does not delete an existing shared copy.

Browser analytics

The browser edition uses aggregate usage analytics to understand which screens and missions are used and where errors occur. Shared links use simple campaign parameters; the game does not use fingerprinting.

Steam desktop features

Your identity and progress

The desktop game uses your signed-in Steam account identifier and profile name. It has no Google sign-in or Firebase analytics. When enabled in Steam, Steam Cloud synchronizes supported solo and co-op saves through Valve. Achievements synchronize through Steam's stats service independently of the Cloud setting. Achievements and submitted leaderboard scores are associated with your Steam account. Public leaderboards show your Steam profile name and score; Steam profile privacy settings control achievement visibility. Offline progress may be queued until Steam reconnects.

Steam rich presence tells friends your game mode or scenario. Co-op lobbies share Steam identity and membership, and connected players exchange game actions and campaign state through Steam networking. Host checkpoints include player identifiers and are stored by the host and connected guests, with account-specific Cloud backup when enabled.

Workshop and highlights

Workshop subscriptions and publishing use Steam; publishing uploads your chosen scenario package, title and creator name to Valve and initially shares the item publicly. You can manage visibility later on the Steam item page. Downloaded scenarios and subscription metadata stay on your device. Recorded Steam highlights are optional in Settings.

Your controls

You can play offline, disable Steam Cloud, choose Workshop visibility and manage Steam profile privacy in Steam. Deleting a local save does not delete an independently shared Workshop item. Valve handles Steam service data under its Privacy Policy. A copy of this desktop privacy explanation and bundled license notices is available offline in Settings → Credits and licenses.

Email updates

If you choose to join the Electrify mailing list, your email address is submitted to Mailchimp for occasional game updates and a welcome email. The optional signup checkbox starts unchecked; signing in alone does not subscribe you. You can unsubscribe at any time using the link in an email.

Your choices

You can play without signing in, clear local game data through your browser, and use the feedback form to ask about leaderboard data or deletion.